For every release of the SDK, this page tracks the impact of the SDK on various build and runtime aspects of your application.
App Launch Time
Since all the Helpshift initialization takes place on a background thread, the Helpshift SDK does not affect app launch times.
You can find impact analysis reports for every version of the Helpshift SDK below.
Tested with Unity 2019.4.11f1, on macOS 10.15.7, with Xcode 12.0 built demo app on iOS 14.0 (iPhone X). Memory Usage will increase with number of messages in a conversation.
When an Unity iOS app is integrated with
HelpshiftX.framework, the increase in the size of IPA file is around
The following is the memory usage of Helpshift APIs in debug mode. (Values are approximate)
8.6MB (This depends on number of messages on the chat screen).
Tested with Unity 2019.4.11f1, on OS X 10.15.6, with Xcode 11 built demo app on iOS 12.4.5 (iPhone 6 Plus). Memory Usage will increase with number of messages in a conversation.
This is the amount of disk space the dynamic framework takes up.
The total size of framework is
The breakage is as follows:
When an Unity iOS app is integrated with HelpshiftX framework, the increase in the size of the IPA file is around
140 KB for both bitcode and non-bitcode versions of the framework.
Memory usage (In debug mode. Values are approximate.)
4.5MB (This depends on number of messages on the chat screen).